Alberto O. Alberto O. - 26 days ago 31
iOS Question

How to make an UIPickerView with a Done button? Swift

I am having difficulties to make an UIPickerView with a done button to appear when the users taps a UITextField. This is my code so far. Everything builds fine, but when I tap the text field, the keyboard appears, not the picker.

class ViewController: UIViewController, UIPickerViewDataSource, UIPickerViewDelegate {


@IBOutlet var textField1: UITextField!

let pickerData = ["11", "12", "13"]





@IBAction func textButton(sender: AnyObject) {

let picker: UIPickerView
picker = UIPickerView(frame: CGRectMake(0, 200, view.frame.width, 300))
picker.backgroundColor = .whiteColor()

picker.showsSelectionIndicator = true
picker.delegate = self
picker.dataSource = self

let toolBar = UIToolbar()
toolBar.barStyle = UIBarStyle.Default
toolBar.translucent = true
toolBar.tintColor = UIColor(red: 76/255, green: 217/255, blue: 100/255, alpha: 1)
toolBar.sizeToFit()

let doneButton = UIBarButtonItem(title: "Done", style: UIBarButtonItemStyle.Plain, target: self, action: "donePicker")
let spaceButton = UIBarButtonItem(barButtonSystemItem: UIBarButtonSystemItem.FlexibleSpace, target: nil, action: nil)
let cancelButton = UIBarButtonItem(title: "Cancel", style: UIBarButtonItemStyle.Plain, target: self, action: "donePicker")

toolBar.setItems([cancelButton, spaceButton, doneButton], animated: false)
toolBar.userInteractionEnabled = true

textField1.inputView = picker
textField1.inputAccessoryView = toolBar




}



override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
}

override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}

func numberOfComponentsInPickerView(pickerView: UIPickerView) -> Int {
return 1
}

func pickerView(pickerView: UIPickerView, numberOfRowsInComponent component: Int) -> Int {
return pickerData.count
}

func pickerView(pickerView: UIPickerView, titleForRow row: Int, forComponent component: Int) -> String? {
return pickerData[row]
}

func pickerView(pickerView: UIPickerView, didSelectRow row: Int, inComponent component: Int) {
textField1.text = pickerData[row]
}

func donePicker() {

textField1.resignFirstResponder()

}




}

Answer

Add this code to your viewDidLoad() instead of method

let picker: UIPickerView
picker = UIPickerView(frame: CGRectMake(0, 200, view.frame.width, 300))
picker.backgroundColor = .whiteColor()

picker.showsSelectionIndicator = true
picker.delegate = self
picker.dataSource = self

let toolBar = UIToolbar()
toolBar.barStyle = UIBarStyle.Default
toolBar.translucent = true
toolBar.tintColor = UIColor(red: 76/255, green: 217/255, blue: 100/255, alpha: 1)
toolBar.sizeToFit()

let doneButton = UIBarButtonItem(title: "Done", style: UIBarButtonItemStyle.Plain, target: self, action: "donePicker")
let spaceButton = UIBarButtonItem(barButtonSystemItem: UIBarButtonSystemItem.FlexibleSpace, target: nil, action: nil)
let cancelButton = UIBarButtonItem(title: "Cancel", style: UIBarButtonItemStyle.Plain, target: self, action: "donePicker")

toolBar.setItems([cancelButton, spaceButton, doneButton], animated: false)
toolBar.userInteractionEnabled = true

textField1.inputView = picker
textField1.inputAccessoryView = toolBar
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