I am currently working on rendering a Bitmap, that I then want to send to a mobile printer. However, I am struggling with measuring the height of my text, so I can advance the y position appropriately.
My basic bitmap/canvas/paint configuration is this (Font Size is 16 and the dimensions of the bitmap are 200x400 (width x height):
public MyRenderer() {
// Initialize bitmap
bitmap = Bitmap.createBitmap(200, 400, Bitmap.Config.ARGB_8888);
// Initialize canvas
canvas = new Canvas(bitmap);
// Initialize brush (Paint instance)
brush = new Paint();
brush.setTextSize(16);
brush.setTypeface(Typeface.SANS_SERIF);
brush.setColor(Color.BLACK);
brush.setStyle(Paint.Style.FILL);
brush.setAntiAlias(true);
brush.setTextAlign(Align.LEFT);
}
public int measureHeight(String text) {
Rect result = new Rect();
// Measure the text rectangle to get the height
brush.getTextBounds(text, 0, text.length(), result);
return result.height();
}
I think it is because the "p" in "compute" extends below the baseline whereas "Hello World" only contains letters that are above the baseline.
Since the line distance should not depend on what specific letters your text happens to consist of you are probably looking for Paint.FontMetrics which can be obtained via Paint.getFontMetrics(). Compute descent - ascent + leading
to get the recommended baseline distance (because ascent has a negative value).