How can I get the mouse click position in C++ in a Windows console program? (A variable that returns the position of the mouse when clicked)
I want to draw a menu with simple text commands, so when someone clicks, the game will register it and know the position. I know how to do everything I need to do except get the mouse position when clicked.
You'll have to indicate that you want to retrieve mouse input using
SetConsoleMode first though, as illustrated in this MSDN article.