I'm developing a Cocoa application, and I'm using constant
You should create a header file like
// Constants.h FOUNDATION_EXPORT NSString *const MyFirstConstant; FOUNDATION_EXPORT NSString *const MySecondConstant; //etc.
(you can use
extern instead of
FOUNDATION_EXPORT if your code will not be used in mixed C/C++ environments or on other platforms)
You can include this file in each file that uses the constants or in the pre-compiled header for the project.
You define these constants in a .m file like
// Constants.m NSString *const MyFirstConstant = @"FirstConstant"; NSString *const MySecondConstant = @"SecondConstant";
Constants.m should be added to your application/framework's target so that it is linked in to the final product.
The advantage of using string constants instead of
#define'd constants is that you can test for equality using pointer comparison (
stringInstance == MyFirstConstant) which is much faster than string comparison (
[stringInstance isEqualToString:MyFirstConstant]) (and easier to read, IMO).