Zelleriation Zelleriation - 4 months ago 494
Android Question

Playing video on TextureView

In the documentation of Android TextureView it says that you can use a TextureView to play video:
But I cant seem to find any example of how to do this. Does anyone know?

I need to use a

textureView
because I want to animate the video. I want to play a video in .3gp/.mp4 format, not video from the Camera :)

Any help would be appreciated..

UPDATE:

Solution is posted as a community wiki answer

Answer

Here is how you can do it: (solution by the question author, that he posted as an update in the question)

Public class MediaPlayerDemo_Video extends Activity implements TextureView.SurfaceTextureListener {


 private MediaPlayer mMediaPlayer;

 private TextureView mPreview;

 @Override
 public void onCreate(Bundle icicle) {

      super.onCreate(icicle);

      mPreview = (TextureView) findViewById(R.id.surface);
      mPreview.setSurfaceTextureListener(this);
      extras = getIntent().getExtras();
      setContentView(mPreview);
 }

 public void onSurfaceTextureAvailable(SurfaceTexture surface, int width, int height) {
 Surface s = new Surface(surface);

 try {
       mMediaPlayer= new MediaPlayer();
       mMediaPlayer.setDataSource("http://daily3gp.com/vids/747.3gp");
       mMediaPlayer.setSurface(s);
       mMediaPlayer.prepare();
       mMediaPlayer.setOnBufferingUpdateListener(this);
       mMediaPlayer.setOnCompletionListener(this);
       mMediaPlayer.setOnPreparedListener(this);
       mMediaPlayer.setOnVideoSizeChangedListener(this);
       mMediaPlayer.setAudioStreamType(AudioManager.STREAM_MUSIC);
       mMediaPlayer.start();
      } catch (IllegalArgumentException e) {
        // TODO Auto-generated catch block
        e.printStackTrace();
    } catch (SecurityException e) {
        // TODO Auto-generated catch block
        e.printStackTrace();
    } catch (IllegalStateException e) {
        // TODO Auto-generated catch block
        e.printStackTrace();
    } catch (IOException e) {
        // TODO Auto-generated catch block
        e.printStackTrace();
    }   
} 

And animating it works really well.