Savail Savail - 1 year ago 95
Android Question

Android NDK build to support all available devices

I am using in my project both java files and native c++ code. I would like to make the app available for all devices and hardware (API lvl >= 15). I am also using OpenCV4Android both in java and my native c++ if that matters. I'm not quite sure if my current configuration is sufficient to support all available hardware:

APP_STL := gnustl_static
APP_CPPFLAGS := -frtti -fexceptions
APP_ABI := armeabi-v7a
APP_PLATFORM := android-9

LOCAL_PATH := $(call my-dir)

include $(CLEAR_VARS)


include C:/OpenCV4Android/OpenCV-android-sdk/sdk/native/jni/

LOCAL_MODULE := myNativeLib
LOCAL_SRC_FILES := myNativeLib.cpp
LOCAL_LDLIBS += -llog -ldl


I have tested this configuration on a few devices and it seems to work but doesn't
APP_ABI := armeabi-v7a
narrow down the supported devices to only those with
, or actually every device will be able to run it? Maybe I should insert
APP_ABI := all
as mentioned here?

It is very important to me to make the app responding and working for all devices possible.

Answer Source

To support all platforms you should use APP_ABI := all . For API 15 use APP_PLATFORM := android-15. Pay attention that the more platforms you will support the larger your apk file will be, since it will create a binary for each supported platform in your APK.

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