Faridul Hassan Faridul Hassan - 1 month ago 4x
Javascript Question

I don't understand function return in javascript

Can anyone explain why javascript return statement is used in function? when and why we should use it?

Please help me.


Why is it used in a function?

1. To return back the results of the function

The return does what is says - it returns back some values to the function caller

function addNumbers(number1, number2) {
   var result = number1 + number2;
   return result;

var result = addNumbers(5, 6); // result now holds value '11'

2. To break the execution of the function

Another reason that return is used is because it also breaks the flow of the function - that means that if you hit return - the function stops running any code that is below it.

function addNumbers(number1, number2) {
   // if number1 or number2 are not given stop running the rest of this function's code 
   if (!number1 || !number2) return false;
   var result = number1 + number2; // this was not executed
   return result; // neither was this

var result = addNumbers(5); //result now holds value 'false' since it didn't provide all the necessary arguments and function addNumbers() returned 'false'

Why we should use it?

Because you should be a lazy programmer

Let's imagine that you are writing an application that does geometric calculations - Surely along the way you would want to calculate... e.g the distance between 2 points - which is a common calculation.

  • Would you write the formula again each time you need it?
  • What if your formula was wrong? Would you visit all the places in the code where the formula was written to make the changes?

No - instead you would wrap it into a function and have it return back the result - so you write the formula once and you reuse it everywhere you want to.

function getLineDistance(x1, y1, x2, y2) {
    var distance = Math.sqrt((Math.pow((x2 - x1), 2)) + (Math.pow(( y2 - y1), 2)));
    return distance;

var lineDistance1 = getLineDistance(5, 5, 10, 20); 
var lineDistance2 = getLineDistance(3, 5, 12, 24);