ComanderKai77 ComanderKai77 - 5 months ago 77
Java Question

LibGDX antialiasing

Is there a way to implement antialiasing in LibGDX?

My lines are verry pixilated.



To smoothen any line or shape use Multisampling Anti Analysing with | GL20.GL_DEPTH_BUFFER_BIT | (

and for android open your class file and write : config.numSamples = 2 2 is a good value

for desktopsconfig.sample=3 this will do your work...