Emil Anca - 4 months ago 30x

Java Question

I've started differentiating two images by counting the number of different pixels using a simple algorithm:

`private int returnCountOfDifferentPixels(String pic1, String pic2)`

{

Bitmap i1 = loadBitmap(pic1);

Bitmap i2 = loadBitmap(pic2);

int count=0;

for (int y = 0; y < i1.getHeight(); ++y)

for (int x = 0; x < i1.getWidth(); ++x)

if (i1.getPixel(x, y) != i2.getPixel(x, y))

{

count++;

}

return count;

}

However this approach seems to be inefficient in its initial form, as there is always a very high number of pixels which differ even in very similar photos.

I was thinking of a way of to determine if two pixels are really THAT different.

the bitmap.getpixel(x,y) from android returns a Color object.

How can I implement a proper differentiation between two Color objects, to help with my motion detection?

Answer

You are right, because of noise and other factors there is usually a lot of raw pixel change in a video stream. Here are some options you might want to consider:

Blurring the image first, ideally with a Gaussian filter or with a simple box filter. This just means that you take the (weighted) average over the neighboring pixel and the pixel itself. This should reduce the sensor noise quite a bit already.

Only adding the difference to

`count`

if it's larger than some threshold. This has the effect of only considering pixels that have really changed a lot. This is very easy to implement and might already solve your problem alone.

Thinking about it, try these two options first. If they don't work out, I can give you some more options.

**EDIT:** I just saw that you're not actually summing up differences but just counting different pixels. This is fine if you combine it with Option 2. Option 1 still works, but it might be an overkill.

Also, to find out the difference between two colors, use the methods of the Color class:

```
int p1 = i1.getPixel(x, y);
int p2 = i2.getPixel(x, y);
int totalDiff = Color.red(p1) - Color.red(p2) + Color.green(p1) - Color.green(p2) + Color.blue(p1) - Color.blue(p2);
```

Now you can come up with a threshold the `totalDiff`

must exceed to contribute to `count`

.

Of course, you can play around with these numbers in various ways. The above code for example only computes changes in pixel intensity (brightness). If you also wanted to take into account changes in hue and saturation, you would have to compute `totalDiff`

like this:

```
int totalDiff = Math.abs(Color.red(p1) - Color.red(p2)) + Math.abs(Color.green(p1) - Color.green(p2)) + Math.abs(Color.blue(p1) - Color.blue(p2));
```

Also, have a look at the other methods of `Color`

, for example `RGBToHSV(...)`

.

Source (Stackoverflow)

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