Baker2795 - 1 month ago 7
Swift Question

# Need to restart numbering when it gets to 1 and jump to 99

How would I go about doing this? the code I have is

``````let myInt = Int(currentSaleLabel.text!)
let sale1Number = (myInt! - 1 + 100) % 100
let sale2Number = (sale1Number - 1 + 100) % 100
let sale3Number = (sale2Number - 1 + 100) % 100
let sale4Number = (sale3Number - 1 + 100) % 100
let sale5Number = (sale4Number - 1 + 100) % 100
let sale6Number = (sale5Number - 1 + 100) % 100
let sale7Number = (sale6Number - 1 + 100) % 100
let sale8Number = (sale7Number - 1 + 100) % 100
let sale9Number = (sale8Number - 1 + 100) % 100
let sale10Number = (sale9Number - 1 + 100) % 100
``````

This works fine for numbers 0-99 but I need to eliminate the number 0 also.

One approach is to make a limit of 99 with modulo `%` operator, like this:

``````let sale1Number = (myInt! - 1 + 100) % 100
``````

This decrements `myInt`, and wraps it to 99 when it gets negative. Adding 100 prior to applying `%` has no effect on numbers in range 0..99. Negative numbers above -100 will get processed correctly.

I am actually also trying to avoid the number 0

You can use a modified formula, like this:

``````let sale1Number = (myInt! - 2 + 100) % 100 + 1
``````