mholecy mholecy - 4 months ago 26
Java Question

Opencv java - Load image to GUI

I'm developing an application using Java Opencv-2.4.4 and swing GUI. Problem is that I'm unable to find any solution, that shows efficient way how to print processed image (saved in Mat object) to java swing GUI. For this moment I'm using this clumsy solution:

javax.swing.JLabel outputImage;
outputImage.setIcon(new javax.swing.ImageIcon("/home/username/Output.png"));

private void sliderStateChanged(javax.swing.event.ChangeEvent evt) {
Mat canny; // Here is saved what I want to plot
String filename = "/home/username/Output.png";
Highgui.imwrite(filename, canny); // write to disk
outputImage.setIcon(new ImageIcon( File(filename)))); //update Icon

When user changes some values, inputs etc ., in GUI I have to overwrite Output.png on disk and update jLabel with new image from disk.

Is there any more elegant / efficient solution to this ? Is it posible to plot or convert Mat object directly to Canvas or Image or anything that is printable as image in swing ?


jpeg encoding is interesting, but there are a couple problems:

  • it is not a lossless format, you will lose image data when compressing
  • it takes quite a while (around 6 to 10 times longer than the suggested one below)
public Image toBufferedImage(Mat m){
      int type = BufferedImage.TYPE_BYTE_GRAY;
      if ( m.channels() > 1 ) {
          type = BufferedImage.TYPE_3BYTE_BGR;
      int bufferSize = m.channels()*m.cols()*m.rows();
      byte [] b = new byte[bufferSize];
      m.get(0,0,b); // get all the pixels
      BufferedImage image = new BufferedImage(m.cols(),m.rows(), type);
      final byte[] targetPixels = ((DataBufferByte) image.getRaster().getDataBuffer()).getData();
      System.arraycopy(b, 0, targetPixels, 0, b.length);  
      return image;