Harshit Kumar Harshit Kumar - 3 months ago 51
Android Question

Error in android studio while Build apk(libgdx)

I get this error in my messages tab of android studio while trying to build apk of a libgdx based game. It is strange that the game runs properly when I try to deploy it on my phone.


Error:Execution failed for task ':html:compileGwt'.
Process 'command '/Library/Java/JavaVirtualMachines/jdk1.8.0_65.jdk/Contents/Home/bin/java'' finished with non-zero exit value 1


This is my build.gradle file

buildscript {
repositories {
mavenLocal()
mavenCentral()
maven { url "https://oss.sonatype.org/content/repositories/snapshots/" }
jcenter()
}
dependencies {
classpath 'de.richsource.gradle.plugins:gwt-gradle-plugin:0.6'
classpath 'com.android.tools.build:gradle:2.1.0'
classpath 'com.mobidevelop.robovm:robovm-gradle-plugin:2.1.0'
}
}

allprojects {
apply plugin: "eclipse"
apply plugin: "idea"

version = '1.0'
ext {
appName = "cycle"
gdxVersion = '1.9.3'
roboVMVersion = '2.1.0'
box2DLightsVersion = '1.4'
ashleyVersion = '1.7.0'
aiVersion = '1.8.0'
}

repositories {
mavenLocal()
mavenCentral()
maven { url "https://oss.sonatype.org/content/repositories/snapshots/" }
maven { url "https://oss.sonatype.org/content/repositories/releases/" }
}
}

project(":desktop") {
apply plugin: "java"


dependencies {
compile project(":core")
compile "com.badlogicgames.gdx:gdx-backend-lwjgl:$gdxVersion"
compile "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-desktop"
compile "com.badlogicgames.gdx:gdx-box2d-platform:$gdxVersion:natives-desktop"
compile "com.badlogicgames.gdx:gdx-freetype-platform:$gdxVersion:natives-desktop"
}
}

project(":android") {
apply plugin: "android"

configurations { natives }

dependencies {
compile project(":core")
compile "com.badlogicgames.gdx:gdx-backend-android:$gdxVersion"
natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-armeabi"
natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-armeabi-v7a"
natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-arm64-v8a"
natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-x86"
natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-x86_64"
compile "com.badlogicgames.gdx:gdx-box2d:$gdxVersion"
natives "com.badlogicgames.gdx:gdx-box2d-platform:$gdxVersion:natives-armeabi"
natives "com.badlogicgames.gdx:gdx-box2d-platform:$gdxVersion:natives-armeabi-v7a"
natives "com.badlogicgames.gdx:gdx-box2d-platform:$gdxVersion:natives-arm64-v8a"
natives "com.badlogicgames.gdx:gdx-box2d-platform:$gdxVersion:natives-x86"
natives "com.badlogicgames.gdx:gdx-box2d-platform:$gdxVersion:natives-x86_64"
compile "com.badlogicgames.gdx:gdx-freetype:$gdxVersion"
natives "com.badlogicgames.gdx:gdx-freetype-platform:$gdxVersion:natives-armeabi"
natives "com.badlogicgames.gdx:gdx-freetype-platform:$gdxVersion:natives-armeabi-v7a"
natives "com.badlogicgames.gdx:gdx-freetype-platform:$gdxVersion:natives-arm64-v8a"
natives "com.badlogicgames.gdx:gdx-freetype-platform:$gdxVersion:natives-x86"
natives "com.badlogicgames.gdx:gdx-freetype-platform:$gdxVersion:natives-x86_64"
}
}

project(":ios") {
apply plugin: "java"
apply plugin: "robovm"


dependencies {
compile project(":core")
compile "com.mobidevelop.robovm:robovm-rt:$roboVMVersion"
compile "com.mobidevelop.robovm:robovm-cocoatouch:$roboVMVersion"
compile "com.badlogicgames.gdx:gdx-backend-robovm:$gdxVersion"
compile "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-ios"
compile "com.badlogicgames.gdx:gdx-box2d-platform:$gdxVersion:natives-ios"
compile "com.badlogicgames.gdx:gdx-freetype-platform:$gdxVersion:natives-ios"
}
}

project(":html") {
apply plugin: "gwt"
apply plugin: "war"


dependencies {
compile project(":core")
compile "com.badlogicgames.gdx:gdx-backend-gwt:$gdxVersion"
compile "com.badlogicgames.gdx:gdx:$gdxVersion:sources"
compile "com.badlogicgames.gdx:gdx-backend-gwt:$gdxVersion:sources"
compile "com.badlogicgames.gdx:gdx-box2d:$gdxVersion:sources"
compile "com.badlogicgames.gdx:gdx-box2d-gwt:$gdxVersion:sources"
}
}

project(":core") {
apply plugin: "java"


dependencies {
compile "com.badlogicgames.gdx:gdx:$gdxVersion"
compile "com.badlogicgames.gdx:gdx-box2d:$gdxVersion"
compile "com.badlogicgames.gdx:gdx-freetype:$gdxVersion"
}
}

tasks.eclipse.doLast {
delete ".project"
}

Answer

On Build APK Android Studio actually calls assemble task on every module including html

Executing tasks: [:core:assemble, :desktop:assemble, :android:assembleDebug, :html:assemble, :ios:assemble]

You need to make your html module compile (or delete it) or you can build debug APK by running gradlew android:assembleDebug. Assemblig release APK should be OK, because it is only calling android:assembleRelease

About assembling release version... There is a bug in libGDX which cause to production release to fail, but simple fix is to change line in build.gradle (root one). Change line

classpath 'com.mobidevelop.robovm:robovm-gradle-plugin:2.1.0'

to

classpath 'com.mobidevelop.robovm:robovm-gradle-plugin:2.2.0-SNAPSHOT'