vladof81 vladof81 - 1 year ago 120
iOS Question

iOS app with framework crashed on device, dyld: Library not loaded, Xcode 6 Beta

This crash has been a blocking issue, basically I used following steps to reproduce the issue:

  • Create a Cocoa Touch Framework project

  • Add a swift file and a class Dog

  • Build framework for device

  • Create a Single View application in Swift

  • Import framework into app project

  • Instantiate swift class from the framework in ViewController

  • Build and run app on device

The app immediate crashed upon launching, here is console log:

dyld: Library not loaded: @rpath/FrameworkTest03.framework/FrameworkTest03
Referenced from: /var/mobile/Applications/FA6BAAC8-1AAD-49B4-8326-F30F66458CB6/FrameworkTest03App.app/FrameworkTest03App
Reason: image not found

I have tried to build on iOS 7.1 and 8.0 devices, they both have the same crash. However I can build app and run on simulator fine. Also I am aware that I can change the framework to from Required to Optional in Link Binary With Libraries, but it did not completely resolve the problem, the app crashed when I create an instance of Dog. The behavior is different on device and simulator, I suspect that we can't distribute framework for device using beta version of Xcode. Can anyone shed light on this?

Answer Source

In the target's General tab, there is an Embedded Binaries field. When you add the framework there the crash is resolved.

Reference is here on Apple Developer Forums.

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