Colin - 8 days ago 6

Python Question

I needed to write a weighted version of random.choice (each element in the list has a different probability for being selected). This is what I came up with:

`def weightedChoice(choices):`

"""Like random.choice, but each element can have a different chance of

being selected.

choices can be any iterable containing iterables with two items each.

Technically, they can have more than two items, the rest will just be

ignored. The first item is the thing being chosen, the second item is

its weight. The weights can be any numeric values, what matters is the

relative differences between them.

"""

space = {}

current = 0

for choice, weight in choices:

if weight > 0:

space[current] = choice

current += weight

rand = random.uniform(0, current)

for key in sorted(space.keys() + [current]):

if rand < key:

return choice

choice = space[key]

return None

This function seems overly complex to me, and ugly. I'm hoping everyone here can offer some suggestions on improving it or alternate ways of doing this. Efficiency isn't as important to me as code cleanliness and readability.

Answer

```
def weighted_choice(choices):
total = sum(w for c, w in choices)
r = random.uniform(0, total)
upto = 0
for c, w in choices:
if upto + w >= r:
return c
upto += w
assert False, "Shouldn't get here"
```