Heronimus Lex Heronimus Lex - 23 days ago 5
Java Question

Which layout should I be using?

I have created a form with 5 buttons using a GridBagLayout to get this form:
This is the form I have created

What I want is for The buttons to be bigger and more evenly spaced like this:Desired Form

Here is my code:

package com.GUI;
import java.awt.Color;
import javax.swing.*;
import com.seaglasslookandfeel.*;


public class JFramePlus extends JFrame{
public JFramePlus(){
super("OmegaBrain");
setSize(1000,800);
setDefaultCloseOperation(EXIT_ON_CLOSE);
setVisible(true);
getContentPane().setBackground(Color.black);
setResizable(false);

}

}


This is the superclass of the class in question.

package com.GUI;
import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.GridBagConstraints;
import java.awt.GridBagLayout;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.*;
import java.util.Stack;



class GamePlay extends JFramePlus implements ActionListener{

//Create Stack
Stack sequence = new Stack();

//Declare Variables
String greekSequence;
int stackCount;
int timeLeft;
static int optionNo;

//Create Constraints
GridBagConstraints c = new GridBagConstraints();

//Defining new objects
JLabel timeDisplay, sequenceViewer;
JButton mainMenu, input1, input2, input3, input4, input5;
JPanel timerPane, centerPane, exitPane;
Timer t;


GamePlay(){


//Create Labels
timeDisplay = new JLabel();
sequenceViewer = new JLabel();

//Create Panels
timerPane = new JPanel();
centerPane = new JPanel();
exitPane = new JPanel();

//Change layout of centerPane
centerPane.setLayout(new GridBagLayout());

//Creates JButtons
mainMenu = new JButton("Main Menu");

input1 = new JButton("Ξ");
c.gridx = 0;
c.gridy = 1;
centerPane.add(input1, c);

input2 = new JButton("Ω");
c.gridx = 2;
c.gridy = 1;
centerPane.add(input2, c);

input3 = new JButton("Ψ");
c.gridx = 4;
c.gridy = 1;
centerPane.add(input3, c);

input4 = new JButton("Φ");
c.gridx = 1;
c.gridy = 2;
centerPane.add(input4, c);

input5 = new JButton("Γ");
c.gridx = 3;
c.gridy = 2;
centerPane.add(input5, c);

//Create Timer
t = new Timer(1000, this);


//Changes the size of the font
timeDisplay.setFont(timeDisplay.getFont().deriveFont(64.0f));

//Generate Sequence
sequenceGenerator();


//Add components to panels
timerPane.add(timeDisplay);

centerPane.add(sequenceViewer, c);

exitPane.add(mainMenu);



//add panels to frame
add(timerPane, BorderLayout.LINE_END);
add(centerPane, BorderLayout.CENTER);
add(exitPane, BorderLayout.SOUTH);


//Change colors to fit theme
timeDisplay.setForeground(Color.WHITE);
sequenceViewer.setForeground(Color.WHITE);
timerPane.setBackground(Color.BLACK);
centerPane.setBackground(Color.BLACK);
exitPane.setBackground(Color.BLACK);


//Add ActionListeners to buttons
mainMenu.addActionListener(this);
input1.addActionListener(this);
input2.addActionListener(this);
input3.addActionListener(this);
input4.addActionListener(this);
input5.addActionListener(this);
}

public void sequenceGenerator(){
sequence.push(1 + (int)(Math.random() * optionNo));
stackCount++;

greekSequence = "";
for(int i = 0; i < stackCount; i++){
if (sequence.get(i) == 1){
greekSequence = greekSequence + 'Ξ';
}
}
sequenceViewer.setText(greekSequence);
}




void startTimer() {
t.start();

}



public void actionPerformed(ActionEvent evt) {
Object source = evt.getSource();
if(source == t){
timeDisplay.setText(String.valueOf(timeLeft));
timeLeft--;

if(timeLeft == -1){
t.stop();
}
}

else if(source == mainMenu){
int yesNo = JOptionPane.showConfirmDialog(
null,
"Are you sure you want to exit? Your current score will be saved as it is." ,
"Exit Game?",
JOptionPane.YES_NO_OPTION);

if(yesNo == JOptionPane.YES_OPTION){
dispose();
mainMenu menu = new mainMenu();
}

else{

}
}
}
}

Answer

This is a loaded question. I'll start by saying GridBagLayout is just fine for what you're trying to achieve. I think you should invest some time looking into: How to Use GridBagLayout.

You should also look into "Insets" for spacing options, and utilizing gridwidth, gridheight, and maybe even ipadx and ipady when dealing with GridBagConstraints.