syedfa syedfa - 5 months ago 20
iOS Question

Trying to turn one UISwitch on from group, and disabling others simultaneously in iOS

I am working on an application where I have a UISwitch(switch1) that controls other UISwitches(switches 2-5). If switch1 is on, switches 2-5 are off, and disabled. If switch1 is off, switches2-5 should be off but enabled, allowing the user to turn one of these other switches on or off. Now, if a switch from 2-5 are on, then all the others from 2-5 should be off, and disabled. It is only when the switch that is on from 2-5 is off again, are all switches from 2-5 enabled. In other words, switches 2-5 are all enabled, only when they are all off, and are all disabled, when one of them is on. I hope this makes sense. I am trying to do this with my code but not successful as of yet. Here is what I have:

- (IBAction)MainSwitchAction:(id)sender {

if (self.mySwitch.on) {

[self disableCheckBoxes:YES];

} else if (!self.mySwitch.on){

[self disableCheckBoxes:NO];


The above method is called when the primary switch is turned on/off. My other method is:

-(void) disableCheckBoxes:(BOOL)switchOff {

if (switchOff==YES) {

for (int i = 1; 2 < 6; i++) {

UISwitch *sw = (UISwitch *)[self.view viewWithTag:i];
sw.on = NO;
sw.enabled = NO;


} else if (switchOff==NO){

for (int i = 2; i < 6; i++) {

UISwitch *sw = (UISwitch *)[self.view viewWithTag:i];
sw.on = NO;
sw.enabled = YES;




My problem is the following:

At startup, my default value for the switch1 is ON, which means all the other switches should be off, and disabled. However, switch2 for some reason is enabled. When I turn switch1 off, switches 3-5 are enabled. Finally, when I move a switch from 2-5 on, the other remaining switches are disabled (correctly), however, when I turn the very switch that was on, to off, none of the switches from 2-5 are enabled. Why?

Can anyone see what it is I'm doing wrong?

Thanks in advance to all who reply.


Add tags to the UISwitch in storyboard, then after you include the UISwitches to a collection as mentioned above, you can do something like:

- (IBAction)switchCollectionTapped:(UISwitch *)sender {

    [self.switchCollection enumerateObjectsUsingBlock:^(UISwitch *obj, NSUInteger idx, BOOL * _Nonnull stop) {

        if (sender.tag != obj.tag) {
            [obj setOn:NO];