Matt McMinn Matt McMinn - 11 months ago 54
Android Question

How to change colors of a Drawable in Android?

I'm working on an android application, and I have a drawable that I'm loading up from a source image. On this image, I'd like to convert all of the white pixels to a different color, say blue, and then cache the resultant Drawable object so I can use it later.

So for example say I have a 20x20 PNG file that has a white circle in the middle, and that everything outside the circle is transparent. What's the best way to turn that white circle blue and cache the results? Does the answer change if I want to use that source image to create several new Drawables (say blue, red, green, orange, etc)?

I'm guessing that I'll want to use a ColorMatrix in some way, but I'm not sure how.

Answer Source

I was able to do this with the following code, which is taken from an activity (the layout is a very simple one, just containing an ImageView, and is not posted here).

private static final int[] FROM_COLOR = new int[]{49, 179, 110};
private static final int THRESHOLD = 3;

public void onCreate(Bundle savedInstanceState)

    ImageView iv = (ImageView) findViewById(;
    Drawable d = getResources().getDrawable(RES);

private Drawable adjust(Drawable d)
    int to = Color.RED;

    //Need to copy to ensure that the bitmap is mutable.
    Bitmap src = ((BitmapDrawable) d).getBitmap();
    Bitmap bitmap = src.copy(Bitmap.Config.ARGB_8888, true);
    for(int x = 0;x < bitmap.getWidth();x++)
        for(int y = 0;y < bitmap.getHeight();y++)
            if(match(bitmap.getPixel(x, y))) 
                bitmap.setPixel(x, y, to);

    return new BitmapDrawable(bitmap);

private boolean match(int pixel)
    //There may be a better way to match, but I wanted to do a comparison ignoring
    //transparency, so I couldn't just do a direct integer compare.
    return Math.abs( - FROM_COLOR[0]) < THRESHOLD &&
        Math.abs( - FROM_COLOR[1]) < THRESHOLD &&
        Math.abs( - FROM_COLOR[2]) < THRESHOLD;