Piyush Piyush - 5 months ago 54
Android Question

Horizontal scrolling grid view

I know it is not possible in Android to scroll grid view horizontally. But what I am doing is adding image buttons dynamically inside horizontal scroll view like this:

public class HorizontalScroller extends Activity {
static int l=0;
private Rect mTempRect = new Rect();

static int r1=0;
static int t=0;
static int b=0;
static int x=0;
static int y=0;
//Button[] b1 = new Button[100];
ImageButton btn[][] = new ImageButton[10][10];

//ImageButton b1 = new ImageButton(this);
/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
LinearLayout rl = (LinearLayout)findViewById(R.id.widget92);

LinearLayout.LayoutParams params1 = new LinearLayout.LayoutParams(LayoutParams.WRAP_CONTENT,LayoutParams.WRAP_CONTENT);

for(int i=0;i<4;i++)
{
for(int j=0;j<10;j++)
{System.out.println("helo");
/* l=l+100;
r1=r1+100;
t=t+100;
b=b+100;*/
//button();
//ImageButton btn=new ImageButton(this);
/* Rect r = mTempRect;
r.left=10;
r.top=10;
r.right=10;
r.bottom=10;
btn[i][j].getDrawingRect(r);*/

//btn[i][j].setId(j);

Rect r = mTempRect;
r.set(0,0,0,0);
Rect r2 = mTempRect;
r2.set(0,20,0,20);

btn[i][j]=new ImageButton(this);
btn[i][j]. setBackgroundResource(R.drawable.icon);
btn[i][j].setMinimumWidth(20);
btn[i][j].setMinimumHeight(20);
params1.setMargins(5, 5, 5,5);
rl.addView(btn[i][j],params1);

System.out.println("1="+btn[i][j].getTop());
System.out.println("2="+btn[i][j].getLeft());
System.out.println("3="+btn[i][j].getRight());
System.out.println("4="+btn[i][j].getBottom());
}
}
}
}


but I am getting all image buttons in a single line. How can I implement them in a grid like structure?

Answer

You can

  • use a TableLayout inside a HorizontalScrollView, or
  • stay with your approach with an horizontal LinearLayout but adding vertical LinearLayouts instead of directly the images. E.g., adding three to four images per vertical LinearLayout in portrait, and redrawing to add only two in landscape.

I would try the TableLayout approach first.

PS1: for next time, try to remove all the non-relevant code (the less code is there, the easier is to understand what you did).

PS2: Remember that System.out is usually redirected to /dev/null and thus lost, so I strongly suggest you to use Log.d instead.

Complete example

Adapt this to the onCreate() method or wherever you need it:

public void horizontalScrollGalleryLayout () {
    HorizontalScrollView sv = new HorizontalScrollView(this);
    LinearLayout llh = new LinearLayout(this);
    llh.setOrientation(LinearLayout.HORIZONTAL);
    LinearLayout.LayoutParams layoutParamsTV = new LinearLayout.LayoutParams(40, 40);
    LinearLayout.LayoutParams layoutParamsLL = new LinearLayout.LayoutParams(
            LinearLayout.LayoutParams.WRAP_CONTENT, LinearLayout.LayoutParams.WRAP_CONTENT);
    for (int i=0; i<20; i++) {
        LinearLayout llv = new LinearLayout(this);
        llv.setOrientation(LinearLayout.VERTICAL);
        TestView testView1 = new TestView(this, Color.rgb(i*12, 0, 0));
        TestView testView2 = new TestView(this, true, Color.rgb(i*12, i*12, 0));
        TestView testView3 = new TestView(this, true, Color.rgb(0, i*12, 0));
        llv.addView(testView1, layoutParamsTV);
        llv.addView(testView2, layoutParamsTV);
        llv.addView(testView3, layoutParamsTV);
        llh.addView(llv, layoutParamsLL);
    }
    sv.addView(llh, layoutParamsLL);
    setContentView(sv);
}

I'm using a very simple View as an example:

public class TestView extends View {
Context context;
int color;

public TestView(Context context, int color) {
    super(context);
    this.context = context;
    this.color = color;
}

@Override
public void onDraw (Canvas canvas) {
    super.onDraw(canvas);
    this.setBackgroundColor(Color.LTGRAY);
    Paint paint = new Paint (Paint.ANTI_ALIAS_FLAG);
    paint.setColor(color);
    canvas.drawCircle(20, 20, 20, paint);
}
}
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