Timppa Timppa - 3 months ago 7
Java Question

The method is undefined for the type JFrame

I am encountering two problems with Eclipse!
Everything worked fine months ago before replacing my broken hardware, I used to play a lot with Eclipse and learnt new stuff. However, now it seems like nothing works.

I followed this tutorial: https://www.youtube.com/watch?v=1gir2R7G9ws and copy pasted everything and now I am getting an error:

Error: Could not find or load main class

Then I started to google the solution for 2 days, it only suggested to check CLASSPATH but I wasn't very sure what to type in CMD since I have a laptop that is borrowed from school and has certain restrictions to access certain areas in my computer and the workspace is in a folder that requires administrator's priviledges.
Then I tried to make a normal HelloWorld class and it worked perfectly without any Could not find main class errors.

So I guess the problem is in the code, or is it?

Anyways, the script is here, for Window class:

package GamePackage;

import java.awt.Canvas;
import java.awt.Dimension;

import javax.swing.JFrame;

public class Window extends Canvas {

private static final long serialVersionUID = 4882660542739611206L;

public Window(int width, int height, String title, Game game) {

JFrame frame = new JFrame(title);

frame.setPreferredSide(new Dimension(width, height));
frame.setMaximumSide(new Dimension(width, height));
frame.setMinimumSide(new Dimension(width, height));




And for the Game class:

package GamePackage;

import java.awt.Canvas;
import java.awt.Color;
import java.awt.Graphics;
import java.awt.image.BufferStrategy;

public class Game extends Canvas implements Runnable {

private static final long serialVersionUID = 3429322092557125719L;

public static final int WIDTH = 640, HEIGHT = WIDTH / 16 * 9;

private Thread thread;
private boolean running = false;

public Game () {
new Window(WIDTH,HEIGHT, "Game Project", this);

public synchronized void start() {
thread = new Thread(this);
running = true;

public synchronized void stop() {
running = false;
}catch(Exception e) {


public void run() {
long lastTime = System.nanoTime();
double amountOfTicks = 60.0;
double ns = 1000000000 / amountOfTicks;
double delta = 0;
long timer = System.currentTimeMillis();
int frames = 0;
while(running) {
long now = System.nanoTime();
delta += (now - lastTime) / ns;
lastTime = now;
while(delta >= 1) {

if(System.currentTimeMillis() - timer > 1000) {
timer += 1000;
System.out.println("FPS: " + frames);
frames = 0;

private void tick() {


private void render() {
BufferStrategy bs = this.getBufferStrategy();
if(bs == null) {

Graphics g = bs.getDrawGraphics();

g.fillRect(0, 0, WIDTH, HEIGHT);


private static void main(String[] args) {
new Game();

For Window class, I get this error:

The method is undefined for the type JFrame

So I am now thinking that can the reason be that error? I couldn't fix it anyhow and for normal HelloWorld class the program works properly.

Any ideas? Sorry I am very unprofessional with Eclipse.
Btw, I copy pasted everything to netBeans and yet got the same Main class error (and yes, I changed the class names and everything to match the netbean project).

Thanks in advance!


You have a typo in your code! You have to write:

frame.setPreferredSize(new Dimension(width, height));
frame.setMaximumSize(new Dimension(width, height));
frame.setMinimumSize(new Dimension(width, height));

instead of Side. So you basically wrote a "d" instead of "z".