Python's random seems are global, so modules changing it will effect each other.
While there are of course many 3rd party modules, is there a way using Python's standard library to have a random number local to a context.
r = random.context(seed=42)
number = r.randint(10, 20)
The functions supplied by this module are actually bound methods of a hidden instance of the
random.Randomclass. You can instantiate your own instances of
Randomto get generators that don’t share state.
Make your own
random.Random instance and use that.
rng = random.Random(42) number = rng.randint(10, 20)