Marsgames Marsgames - 24 days ago 19
Swift Question

Use image as tileset in Spritekit Swift 3

I don't find a way to use this sort of images as tile set for my games.
Is there a way to do it, or should I add all object I want one by one ?

I tried to add a new Grid Tile Set then a Single Tile Group, but if I try to use this in a Tile Map Node, it will use all the image as texture for one block.

I don't know if it's possible, but if you can help me, I would be grateful.

Answer

Unfortunately you will have to separate the image into smaller images manually..

The functionality you want just doesn't exist.

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