Martin Martin - 9 months ago 73
C++ Question

Defining conversion operator for specialized template class only

I want to define conversion to float for matrix<1, 1>. I have trouble figuring out how to actually define it. If I make it a global function

template<typename T>
inline operator T(const matrix<T, 1, 1> &m){ return m(0, 0); }

I get "operator.. must be a non static member function"

I can of course define it as member for the generic matrix template but then it will be defined for all matrices - which is not what I want. I want it to be defined only for the specific case of 1x1 matrix.


You have to specialize a class for that, for example:

template <typename Base, typename T, std::size_t W, std::size_t H>
struct MatrixConversion
{ /*Empty*/ };

template <typename Base, typename T> struct MatrixConversion<T, 1u, 1u>
    operator const T&() const { return static_cast<const Base&>(*this).m[0][0]; }

template <typename T, std::size_t W, std::size_t H>
struct Matrix : MatrixConversion<Matrix<T, W, H>, T, W, H>
    // Your code