Suhaib Ahmad Suhaib Ahmad - 4 months ago 29
Javascript Question

TypeError: record is undefined

I am making a JS game, and i have to update the highscores and display them using cookies. The functions below are in a file highscore.js

function getHighScoreTable() {
var table = new Array();
for (var i = 0; i < 10; i++) {
// Contruct the cookie name
var cookie_name = "player" + i;
// Get the cookie value using the cookie name
var cookie_value = getCookie(cookie_name);
// If the cookie does not exist exit from the for loop
if (!cookie_value) {
// Extract the name and score of the player from the cookie value
var value_array = cookie_value.split("~");
var pname = value_array[0];
var pscore = value_array[1];
// Add a new score record at the end of the array
table.push(new ScoreRecord(pname, pscore));
return table;
// This function stores the high score table to the cookies
function setHighScoreTable(table) {
for (var i = 0; i < 10; i++) {
// If i is more than the length of the high score table exit
// from the for loop
if (i >= table.length) break;
// Contruct the cookie name
var cookie_name = "player" + i;
var record = table[i];
var cookie_value = + "~" + record.score; // **error here = TypeError: record is undefined**
// Store the ith record as a cookie using the cookie name
setCookie(cookie_name, cookie_value);

in my game.js, i have a function gameOver() which handles the highscore etc and clearing the gametimers.

function gameOver() {
alert("game over!");
var scoreTable = getHighScoreTable();
var record = ScoreRecord(playerName, score);
var insertIndex = 0;
for (var i = 0; i < scoreTable.length; i++) {
if (score >= scoreTable[i].score) {
insertIndex = i;
if (scoreTable.length == 0) {
} else {
scoreTable.splice(insertIndex, 0, record);

When the gameover is called in game, error occurs in setHighScoreTable(table) and the error is that record (i.e. table[i]) is undefined. Need help in this bug.


Assuming ScoreRecord is defined something like this:

function ScoreRecord(name, score) { = name;
    this.score = score;

The problem is you are doing:

record = ScoreRecord(playerName, score);

This will just call the constructor as if it were a function - but it returns nothing. Just add the new keyword to create a new object instead

record = new ScoreRecord(playerName, score);