Jacksonkr Jacksonkr - 1 year ago 239
Javascript Question

(Web Audio API) Oscillator node error: cannot call start more than once

When I start my oscillator, stop it, and then start it again; I get the following error:

Uncaught InvalidStateError: Failed to execute 'start' on 'OscillatorNode': cannot call start more than once.

Obviously I could use
to "stop" the audio but that strikes me as poor practice. What's a more efficient way of stopping the oscillator while being able to start it again?

code (jsfiddle)

var ctx = new AudioContext();
var osc = ctx.createOscillator();

osc.frequency.value = 8000;


function startOsc(bool) {
if(bool === undefined) bool = true;

if(bool === true) {
} else {

$(document).ready(function() {
$("#start").click(function() {
$("#stop").click(function() {

Current solution (at time of question): http://jsfiddle.net/xbqbzgt2/2/

Final solution: http://jsfiddle.net/xbqbzgt2/3/

Answer Source

The best solution I've found so far is to keep the SAME audioContext while recreating the oscillator every time you need to use it.


FYI You can only create 6 audioContext objects per browser page lifespan (or at least per my hardware):

Uncaught NotSupportedError: Failed to construct 'AudioContext': The number of hardware contexts provided (6) is greater than or equal to the maximum bound (6).
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