raluca raluca - 4 months ago 69
Android Question

Android Map loading very slow/not loading at all in started activity until clicking on it

When starting a new map activity the map loads really slow and doesn't start the loading until clicking the screen.

The Layout is the following:

<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools" android:layout_width="match_parent"
android:layout_height="match_parent" android:paddingLeft="@dimen/activity_horizontal_margin"
android:paddingRight="@dimen/activity_horizontal_margin"
android:paddingTop="@dimen/activity_vertical_margin"
android:paddingBottom="@dimen/activity_vertical_margin"
tools:context="com.example.android.momintuition.DirectionsActivity">

<com.google.android.gms.maps.MapView
xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:map="http://schemas.android.com/apk/res-auto"
android:id="@+id/mapView"
android:paddingTop="62px"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:clickable="true"
map:uiCompass="true"
map:zOrderOnTop="true"
map:uiZoomControls="true"
android:background="#00000000" />
</RelativeLayout>


The new activity looks like this:

public class DirectionsActivity extends AppCompatActivity implements OnMapReadyCallback {


GoogleMap mMap; // Might be null if Google Play services APK is not available.

@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_directions);
MapView mv = (MapView) findViewById(R.id.mapView);
mv.onCreate(savedInstanceState);
mMap = mv.getMapAsync(this);

}

@Override
public void onMapReady(GoogleMap googleMap) {
this.map = googleMap;
CameraUpdate cameraUpdate =
CameraUpdateFactory.newLatLngZoom(new LatLng(43.1, -87.9), 10);
map.animateCamera(cameraUpdate);
}
}


I am new to Android. Am I missing something? Thank you!

Answer

The problem in this case was that I didn't implement the following methods(even if it was specified in the documentation):

@Override
    public void onResume() {
        mapView.onResume();
        super.onResume();
    }

    @Override
    public void onPause() {
        super.onPause();
        mapView.onPause();
    }

    @Override
    public void onDestroy() {
        super.onDestroy();
        mapView.onDestroy();
    }

    @Override
    public void onLowMemory() {
        super.onLowMemory();
        mapView.onLowMemory();
    }

It is counterintuitive to me why this methods might affect showing the map but it does fix the problem.

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