Jobins John Jobins John - 1 year ago 147
Swift Question

Drag & Drop from TableView to Another View in Swift

I'm trying to copy an item from one UITableView to another View and I've been banging my head over this for the past 2 days and still i am not able to figure out how to accomplish this.

Here is a little sketch of my UI architecture

enter image description here

Here is what i am doing

  1. Long Press on a row in the tableview

  2. Create a snapshot of the image in the cell when long pressed

  3. Drag the snapshot to the View(Green area) outside the table view

  4. When released check whether the snapshot was dropped in the Green View Area.

I am able to do till the point of snapshot creation and when i try to drag the snapshot, i am not able to get the points in which the snapshot is dragged. When the drag is released, i need to check whether the last point of drag was inside the DROP AREA (Green Color).

Can anyone give some insights on how to solve the problem with some sample code...

Thanks in advance...

Neo Neo
Answer Source

Currently I does't have the time to test the code, but it should be enough to make sense.... You can do something like this:

class ViewController: UIViewController, UITableViewDataSource {

    private var dragView: UIView?
    @IBOutlet weak var dropZone: UIView!

    func numberOfSectionsInTableView(tableView: UITableView) -> Int {
        return 1

    func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
        return 3

    func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
        let cell: UITableViewCell = tableView.dequeueReusableCellWithIdentifier("Cell", forIndexPath: indexPath)

        let lpGestureRecognizer: UILongPressGestureRecognizer = UILongPressGestureRecognizer(target: self, action: #selector(didLongPressCell))

        return cell

    func didLongPressCell (recognizer: UILongPressGestureRecognizer) {
        switch recognizer.state {
        case .Began:
            if let cellView: UIView = recognizer.view {
                cellView.frame.origin = CGPointZero
                dragView = cellView
        case .Changed:
            dragView?.center = recognizer.locationInView(view)
        case .Ended:
            if (dragView == nil) {return}

            if (CGRectIntersectsRect(dragView!.frame, dropZone.frame)) {
                if let cellView: UIView = (dragView?.subviews[0])! as UIView {
                    cellView.frame.origin = CGPointZero

                dragView = nil

                //Delete row from UITableView if needed...
            } else {
                //DragView was not dropped in dropszone... Rewind animation...
            print("Any other action?")


Update on comment:

sure, one possibility would be to tag the fields... like this:

private let imageViewTag: Int = 997
private let textLabelTag: Int = 998
private let detailTtextLabelTag: Int = 999


func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {

    cell.imageView?.tag = imageViewTag
    cell.textLabel?.tag = textLabelTag
    cell.detailTextLabel?.tag = detailTtextLabelTag


func didLongPressCell (recognizer: UILongPressGestureRecognizer) {
    case .Ended:
    let cellImageView: UIImageView? = recognizer.view?.viewWithTag(imageViewTag) as? UIImageView
    let cellTextLabel: UITextField? = recognizer.view?.viewWithTag(textLabelTag) as? UITextField
    let cellDetailTextLabel: UITextField? = recognizer.view?.viewWithTag(detailTtextLabelTag) as? UITextField