tigrou - 1 year ago 132

C# Question

I have a 3d point, defined by

`[x0, y0, z0]`

This point belongs to a plane, defined by

`[a, b, c, d]`

`normal`

`[a, b, c]`

`ax + by + cz + d = 0`

How can convert or map the 3d point to a pair of

`(u,v)`

This must be something really simple, but I can't figure it out.

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Answer Source

First of all, you need to compute your `u`

and `v`

vectors. There is no unique way to define them, but a convenient and fast way may be something like this:

```
n = [a, b, c]
u = normalize([b, -a, 0]) // Assuming that a != 0 and b != 0, otherwise use c.
v = n x u // If n was normalized, v is normalized already.
```

Now a simple dot product will do:

```
u_coord = dot(u,[x0 y0 z0])
v_coord = dot(v,[x0 y0 z0])
```

Notice that this assumes that the origin of the u-v coordinates is the world origin (0,0,0).

This will work even if your vector `[x0 y0 z0]`

doesn't exactly lies on the plane. If that is the case, it will just project it to the plane.

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