I know what is compile and runtime in Objective c, (method swizzling is a runtime) but I want to know what draws the line between these two library? one .a and .dylib ? What purpose do they serve, other than stating one is static and the other is dynamic? When would we need one over the other?
Static libraries allow an application to load code into its address space at compile time.This results in a larger size on disk and slower launch times. Because the library's code is added directly to the linked target's binary, it means that to update any code in the library, the linked target would also have to be rebuilt.
Dynamic libraries allow an application to load code into its address space when it’s actually needed at run time. Because the code isn't statically linked into the executable binary, there are some benefits from loading at runtime. Mainly, the libraries can be updated with new features or bug-fixes without having to recompile and relink executable. In addition, being loaded at runtime means that individual code libraries can have their own initializers and clean up after their own tasks before being unloaded from memory
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