Wassim AZIRAR Wassim AZIRAR - 3 days ago 6
C# Question

Inject constructor parameters using Unity

Suppose I have an interface called

IBlabla
, and its implemntation
Blabla
, like this :

public class Blabla : IBlabla
{
Blabla(string endPoint) { }
}


Using StructureMap, I can easily inject a parameter to my constructor arguments, like this :

For<IBlabla>().Singleton().Use(() => new Blabla("myBinding"));


How can I acheive this using
Unity
?

I have already tried all this :

container.RegisterType<IBlabla>(new HierarchicalLifetimeManager(), new InjectionFactory((x, t, c) => new Blabla("myBinding")));
container.RegisterType<IBlabla, Blabla>(new InjectionConstructor(new ResolvedParameter<string>("myBinding")));


But none of them worked for me.

Answer
container.RegisterType<IBlabla, Blabla>(new InjectionConstructor("myBinding"));
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