LAB - 2 years ago 145
Java Question

# Random numbers and percentages in Java

I have some Java code. In my code, I have a collection of users. Each user has a percentage chance of "winning" the collection, as that the sum of the chance of each user in the collection is 100. To choose a winner, I sort the collection (which is an array) in ascending order. My problem is choosing the winner based off of that sorted array. This is what I have tried:

``````public Bet getWinner() {
double random = Math.random() * 100;

Bet[] copy = Arrays.copyOf(getBets(), bets.size());
Arrays.sort(copy);

for (Bet bet : copy) {
if (random < getChance(bet)) {
return bet;
}
}
return null;
}

public float getChance(Bet bet) {
return (bet.getAmount() / getJackpotTotal()) * 100;
}

public float getJackpotTotal() {
float total = 0;

for (Bet bet : getBets()) {
total += bet.getAmount();
}
}
``````

But is there are two users in the collection, one with 10% chance of winning and the other with 90%, if
`random`
is > 90,
`getWinner`
returns
`null`
. How else can I do this? Is there a way to create a random distribution based off of a percentage, or is there something simpler or different?

EDIT

This is not a duplicate because it is not asking specifically about weighted random numbers. It is asking about choosing something (not a random number) from a random number.

Add a variable that keeps a total of the odds you've gone through so far:

``````int total = 0;
for (Bet bet : copy) {

if (random < total + getChance(bet)) {
return bet;
}
total += getChance(bet);
}
``````

Your naming conventions are a little ambiguous, so I hope you get the idea even if I may be a bit inaccurate with the proper names.

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