I have done coding in OpenGl now I want to switch to OpenGL-ES 2.0 I know we need an emulator to run OpenGL-es on linux . I have done some examples using PVRSDK but now i want to do coding on my own . Can anyone tell me the way I can start coding in OpenGL-ES 2.0 for ubuntu 10.10.
Any tutorial or something like that.
I think you can use the following threads as a starting point:
I use SDL 1.3 with the PVRSDK. You could also use the Mesa OpenGL ES wrapper libraries from the software repositories.
And in OpenGL 4.1 there also is the
GL_ARB_es2_compatibility extension which should allow you to use the OpenGL ES functionality without the extra libraries.
I prefer to test with the PVRSDK though since that is the one that my Android device uses.