hello guys i am trying to build a dynamic two players tic tac toe game and i have a problem with the move function that need to get the player move and check the board if the reqested spot is clear, if clear print the board with the move and tells the other player to put in the move...
#define SIGN '_'
#define FIRST 'X'
#define SECOND 'O'
int i, j;//indexs
int row = 1, column = 1;//first set for the size of the rows\columns.
column = row;
}while(row <= 0 || row > 10);
for(i = 0; i < row; i++)//for loop to build the board for the game
for(j = 0; j < column; j++)
board[i][j] = SIGN;
void printMsg() //prints openning massage.
printf("Enter board size (1 to 10): \n");
int turn(int i, int j)
int count = 0;
int player = 0;
printf("\nplayer %d, enter next move: \n", count % 2 + 1);
scanf("%d%*c%d", row, column);
}while(i > 0 && j > 0);
You probably need to allocate memory for char board[row][column] dynamically, as far as i now you cant do it with not constant variables, may be like this:
char**board=malloc(col_size); for (int i=0; i<size; i++) *(board+i)=malloc(row_size);
Hence, you could check in the same way if cell is empty or not;
for (int i=0; i<col_size; i++) for (int c=0; c<row_size; c++) if board[i][c]==filled ... else ...