Mars Mars - 13 days ago 5
Android Question

Setting a background image to a view stretches my view

I created a background image bitmap for a view and now the view is being stretched to the size of the background image....

is this normal?


<?xml version="1.0" encoding="utf-8"?>
<bitmap xmlns:android="http://schemas.android.com/apk/res/android"
android:src="@drawable/green"
android:tileMode="repeat"/>



here's how I apply it to my view

v.setBackgroundResource(R.drawable.backgroundgreen);


for instance...

if the image is 500px in height
and the view is 200px in height(being set wrap_content as height)
after setting the image as background my view becomes 500px in height...

Answer

According to me, the problem you are facing is not a problem, it is the way how Android is used to design the layouts.

This means that you can set the height and width with 3 default constant values:

FILL_PARENT
Special value for the height or width requested by a View. FILL_PARENT means that the View wants to be as big as its parent, minus the parent's padding if any. This value is deprecated starting in API Level 8 and replaced by MATCH_PARENT.

MATCH_PARENT
Special value for the height or width requested by a View. MATCH_PARENT means that the view wants to be as big as its parent, minus the parent's padding if any. Introduced in API Level 8.

WRAP_CONTENT
Special value for the height or width requested by a View. WRAP_CONTENT means that the View wants to be just large enough to fit its own internal content, taking its own padding into account.

Now, when you are setting the View's height/width to WRAP_CONTENT, you are allowing the view to take that much size that is sufficient to show to view's content. The background image is also the View's content, hence you view will be shown of as much size as the image. That's not a problem, that's how it's shown.

Okay, but in your situation that's an issue for you because you have a background to show and view should not be stretched for that. I can suggest few ways:

  1. First and very obvious: make correctly sized images and keep them in different drawable folders.

  2. Specify the size of view not using constants, but in DP. If it becomes necessary, make different layout XML files for different sizes and keep them in layout folders.

  3. You can use a very useful thing for design layout is layout weight.