I'm currently developing a small OpenGL game for the Android platform and I wonder if there's an easy way to render text on top of the rendered frame (like a HUD with the player´s score etc). The text would need to use a custom font also.
I've seen an example using a View as an overlay, but I don't know if I want to do that since I might want to port the game to other platforms later.
The Android SDK doesn't come with any easy way to draw text on OpenGL views. Leaving you with the following options.