I have a dynamic UIView based on the
of a superView by using a multiplier (in my case 0.125 the height of the superview).
For any reason, when I want to recover the value of the view:
let rangeSliderHeight = playerView.bounds.size.height * 0.5
I get the same size with my iPhone 5 and my iPad, even though visually, on iPad is much more big than iPhone.
There's no autolayout option to define custom rules for iPads or iPhones for this case, since the library I use builds the element from code.
Is there any posibility to get the real size of the
depending of the device?