I have a project (a library) that is subdivided into a few directories with code in them. I'd like to to have g++ search for header files in the project's root directory, so I can avoid different include paths for same header files across multiple source files.
g++ prog.cpp lib.a -o prog
g++ -I /your/source/root /your/source/root/A/code.cpp g++ -I /your/source/root /your/source/root/A/a/code2.cpp
You can use environment variables to change the path g++ looks for header files. From man page:
Some additional environments variables affect the behavior of the preprocessor.
CPATH C_INCLUDE_PATH CPLUS_INCLUDE_PATH OBJC_INCLUDE_PATH
Each variable's value is a list of directories separated by a special character, much like PATH, in which to look for header files. The special character, "PATH_SEPARATOR", is target-dependent and determined at GCC build time. For Microsoft Windows-based targets it is a semicolon, and for almost all other targets it is a colon.
CPATH specifies a list of directories to be searched as if specified with -I, but after any paths given with -I options on the command line. This environment variable is used regardless of which language is being preprocessed.
The remaining environment variables apply only when preprocessing the particular language indicated. Each specifies a list of directories to be searched as if specified with -isystem, but after any paths given with -isystem options on the command line.
In all these variables, an empty element instructs the compiler to search its current working directory. Empty elements can appear at the beginning or end of a path. For instance, if the value of CPATH is ":/special/include", that has the same effect as -I. -I/special/include.
There are many ways you can change an environment variable. On bash prompt you can do this:
$ export CPATH=/your/source/root $ g++ /your/source/root/A/code.cpp $ g++ /your/source/root/A/a/code2.cpp
You can of course add this in your Makefile etc.